package game.messages.inventory
{
	import engine.network.*;
	import flash.utils.*;
	
	public class RxInventory_ItemDescription extends RxNetMessageBase
	{
		public var gukey:uint;
		public var staticInfo:RxInventory_ItemStaticInfo;
		public var summaryInfo:RxInventory_ItemSummaryInfo;
		public var dynamicInfo:RxInventory_ItemDynamicInfo;
		public static const KEY_HAND_PRIMARY:String = "main";
		public static const LOCATION_FINGER_2:uint = 12;
		public static const LOCATION_FINGER_1:uint = 11;
		public static const KEY_BODY:String = "body";
		public static const LOCATION_MAX:uint = 13;
		public static const LOCATION_FACE:uint = 10;
		public static const KEY_FACE:String = "face";
		public static const KEY_SHOULDERS:String = "shoulders";
		public static const KEY_NECK:String = "neck";
		public static const LOCATION_FEET:uint = 5;
		public static const INVENTORY_INDEX:uint = 13;
		public static const LOCATION_HEAD:uint = 6;
		public static const KEY_CHARM:String = "charm";
		public static const KEY_HANDS:String = "hands";
		public static const LOCATION_HAND_SECONDARY:uint = 0;
		public static const LOCATION_HANDS:uint = 4;
		public static const LOCATION_BODY:uint = 2;
		public static const KEY_HEAD:String = "head";
		public static const KEY_FEET:String = "feet";
		public static const INVENTORY_INVALID:uint = 65535;
		public static const LOCATION_SHOULDERS:uint = 3;
		public static const LOCATION_NECK:uint = 9;
		public static const LOCATION_HAND_PRIMARY:uint = 1;
		public static const LOCATION_CHARM_1:uint = 7;
		public static const LOCATION_CHARM_2:uint = 8;
		public static const KEY_FINGER:String = "finger";
		public static const KEY_HAND_SECONDARY:String = "off";
		public static const fixedSize:Boolean = false;
		
		public function RxInventory_ItemDescription()
		{
			this.staticInfo = new RxInventory_ItemStaticInfo();
			this.summaryInfo = new RxInventory_ItemSummaryInfo();
			this.dynamicInfo = new RxInventory_ItemDynamicInfo();
		}
	}
}